LaunchPad

For Grades 3-5 and Grades 6-8

Project Description

Students program a hand-held electronic circuit board equipped with touch sensors, lights, sounds, remote control, and an accelerometer. The LaunchPad circuit board can be programmed as an electronic board game, a light and sound show, a musical instrument, a speed reaction game, a balance device, or anything else students can think of. Unlike other coding platforms, students learn the fundamentals of coding principles through activities, thought experiments, class discussions, journaling, and guided and independent coding. They also explore and use real-life coding strategies to make their ideas come to life.

Key Concepts

Accelerometer, Algorithm, Capacitance, Coding, Command, Conditionals, Cones, Cone response, Debug, Doppler effect, Electrical components, Energy, For loops, Frequency, Infrared light, Iterative math, Light, Loop, Microcontroller, Pins, Pitch, Pixel, Printed Circuit Board (PCB), Program, Pseudocode, Random number generator, RGB colors, RGB pixel, Remote control, Serial output, Sound waves, Spatial dimensions, Subroutines, Switch/Case blocks, Tilt, Touchpads, Variables, Variable math, Wavelength

Essential Question

How can we use programming to turn a circuit board into an interactive game console?

mechanic

Summary of Standards

GRADES 3-5
Computer Science Teaching Association Standards (CSTA)
Students will model how software and hardware work together to accomplish tasks; create programs that include sequences, events, loops, and conditionals; and test and debug a program or algorithm to ensure that it runs as intended.

Common Core ELA
Students will learn new content-specific vocabulary terms, participate in collaborative group discussions, and draw relevant conclusions based upon the curriculum that is presented.

Common Core Math
Students will interpret products of whole numbers, identify arithmetic patterns, and compare whole numbers.
GRADES 6-8
Computer Science Teaching Association Standards (CSTA)
Students will model how software and hardware work together to accomplish tasks, create variables to represent data, develop programs that combine control structures and design programs.

Common Core ELA
Students will learn new content-specific vocabulary terms, participate in collaborative group discussions, and draw relevant conclusions based upon the curriculum that is presented.

Common Core Math
Students will use variables to represent quantities.
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Summary of Standards

GRADES 3-5
Computer Science Teaching Association Standards (CSTA)
Students will model how software and hardware work together to accomplish tasks; create programs that include sequences, events, loops, and conditionals; and test and debug a program or algorithm to ensure that it runs as intended.

Common Core ELA
Students will learn new content-specific vocabulary terms, participate in collaborative group discussions, and draw relevant conclusions based upon the curriculum that is presented.

Common Core Math
Students will interpret products of whole numbers, identify arithmetic patterns, and compare whole numbers.
GRADES 6-8
Computer Science Teaching Association Standards (CSTA)
Students will model how software and hardware work together to accomplish tasks, create variables to represent data, develop programs that combine control structures and design programs.

Common Core ELA
Students will learn new content-specific vocabulary terms, participate in collaborative group discussions, and draw relevant conclusions based upon the curriculum that is presented.

Common Core Math
Students will use variables to represent quantities.

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