Teacher overlooking student working on laptop Teacher helping student on laptop Teacher talking to classroom HANDS-ON STEAM MADE SIMPLE TRY TINKRWORKS VIEW PROJECT CATALOG

INSPIRE THE NEXT GENERATION OF INNOVATORS

Supplemental K-8 STEAM Curriculum

Supplemental K-8 STEAM Curriculum

  • Standards-rich STEM/STEAM Curriculum
  • Common Core State Standards: ELA and Math
  • Next Generation Science Standards
  • Computer Science Teacher Association Standards
  • Texas Essential Knowledge and Skills (TEKS)

Hands-On STEAM Projects

Hands-On STEAM Projects

  • STEM/STEAM Project-Based Learning
  • Innovative project kits that students bring to life through custom design and coding
  • Cross-curricular: ELA, Math, Science, Coding, Art, Design, Engineering, Data Analysis

Educator Resources & Support

Educator Resources & Support

  • Professional Development
  • Lesson Plans
  • Instructional Slides
  • Activity Guides
  • Student Assessments
  • Access to the Support Team

User-friendly Coding Environment

User-friendly Coding Environment

  • TinkRcode is a drag-and-drop, block-based coding environment
  • Web-based coding environment easily and wirelessly connects to projects
  • Laptop, Chromebook, & tablet compatible

K-8 STEAM Curriculum

WHAT IS TINKRWORKS?

TinkRworks is an innovative, turnkey STEM solution developed by teachers and engineers that is designed to empower educators and engage students in unprecedented ways.

Our easy-to-teach, supplemental STEAM curriculum reinforces essential standards and promotes cross-curricular connections to ELA, art, math, science, coding, computer science, data analysis, design, and engineering.

What’s included: Ready-to-teach supplemental curriculum, hands-on STEAM project kits, easy-to-use coding environment, professional development, and ongoing support. 

STEAM PROJECT-BASED LEARNING FOR K-8

PLAY VIDEO

Steps to Success

FIVE STEPS TO IMPLEMENTATION

TinkRworks is much more than “a project in a box.” When you partner with TinkRworks, we provide all of the necessary resources and support to ensure effective implementation of STEAM Project-based Learning.

1. Define Success

2. Train & Certify

3. Receive Kits

4. Teach & Create

5. Achieve

STEAM VS. STEM

STEAM CURRICULUM FOR K-8 EDUCATORS

Why STEAM (Science, Technology, Engineering, Art, Math)?

Research shows that STEAM positively impacts student achievement and teacher efficacy. STEAM takes STEM to the next level: it allows students to connect their learning in these critical areas together with arts practices, elements, design principles, and standards to provide the whole pallet of learning at their disposal. It removes limitations and replaces them with wonder, critique, inquiry, and innovation.

STEAM Project-based Learning packed with standards-rich instruction

male with student
teacher
teacher with students
teacher

Hone your STEM teaching practice with professional learning

lagrange-logo

“When we began the search for STEAM partners, we were looking for multi-disciplinary, hands-on STEAM projects for our students that would provide them with 21st century learning opportunities, and bolster NGSS and CCSS standards."

Ali Beiermeister

Director of Teaching and Learning,
LaGrange Highlands School District 106

STEAM EDUCATION BLOG

Looking for expert tips or STEM project ideas for your classroom? 

Our STEAM Made Simple blog provides educators with timely articles and free resources on STEM/STEAM. Sign up to get notified about new articles.

Free Makerspace Lesson Library

Browse our educator-curated Makerspace Lesson Library  featuring free, hands-on projects that cover a variety of subjects and difficulty levels.