Hands-On Steam Made Simple








INSPIRE THE NEXT GENERATION OF INNOVATORS

Supplemental K-8 STEAM Curriculum
Supplemental K-8 STEAM Curriculum
- Standards-rich STEM/STEAM Curriculum
- Common Core State Standards: ELA and Math
- Next Generation Science Standards
- Computer Science Teacher Association Standards
- Texas Essential Knowledge and Skills (TEKS)

Hands-On STEAM Projects
Hands-On STEAM Projects
- STEM/STEAM Project-Based Learning
- Innovative project kits that students bring to life through custom design and coding
- Cross-curricular: ELA, Math, Science, Coding, Art, Design, Engineering, Data Analysis

Educator Resources & Support
Educator Resources & Support
- Professional Development
- Lesson Plans
- Instructional Slides
- Activity Guides
- Student Assessments
- Access to the Support Team

User-friendly Coding Environment
User-friendly Coding Environment
- TinkRcode is a drag-and-drop, block-based coding environment
- Web-based coding environment easily and wirelessly connects to projects
- Laptop, Chromebook, & tablet compatible
K-8 STEAM Curriculum
WHAT IS TINKRWORKS?
TinkRworks is an innovative, turnkey STEM solution developed by teachers and engineers that is designed to empower educators and engage students in unprecedented ways.
Our easy-to-teach, supplemental STEAM curriculum reinforces essential standards and promotes cross-curricular connections to ELA, art, math, science, coding, computer science, data analysis, design, and engineering.
What’s included: Ready-to-teach supplemental curriculum, hands-on STEAM project kits, easy-to-use coding environment, professional development, and ongoing support.
Steps to Success
FIVE STEPS TO IMPLEMENTATION
TinkRworks is much more than “a project in a box.” When you partner with TinkRworks, we provide all of the necessary resources and support to ensure effective implementation of STEAM Project-based Learning.

1. Define Success

2. Train & Certify

3. Receive Kits

4. Teach & Create

5. Achieve
STEAM VS. STEM
STEAM CURRICULUM FOR K-8 EDUCATORS
Why STEAM (Science, Technology, Engineering, Art, Math)?
Research shows that STEAM positively impacts student achievement and teacher efficacy. STEAM takes STEM to the next level: it allows students to connect their learning in these critical areas together with arts practices, elements, design principles, and standards to provide the whole pallet of learning at their disposal. It removes limitations and replaces them with wonder, critique, inquiry, and innovation.
STEAM Project-based Learning packed with standards-rich instruction




Hone your STEM teaching practice with professional learning

“When we began the search for STEAM partners, we were looking for multi-disciplinary, hands-on STEAM projects for our students that would provide them with 21st century learning opportunities, and bolster NGSS and CCSS standards."
Ali Beiermeister
LaGrange Highlands School District 106
STEAM EDUCATION BLOG
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