Transform K-8 Afterschool Enrichment with Hands-on STEAM Learning

Develop STEM knowledge and 21st century skills with TinkRworks—a hands-on STEAM education curriculum for K-8 classrooms. Developed by teachers and engineers, TinkRworks utilizes the design process, innovative projects, and productive programming to engage students in unprecedented ways.

Afterschool STEAM Learning Made Simple

Elevate afterschool enrichment with TinkRworks’ ready-to-teach STEAM projects! Our hands-on, Project-based Learning program integrates seamlessly into any schedule, bringing STEAM learning to life in engaging and impactful ways.
 
Students will love exploring projects that turn real-world concepts into exciting, interactive experiences. TinkRworks fuels curiosity and develops essential skills like creativity, problem-solving, and critical thinking—empowering them for a bright future.
 

Perfect for:

  • Out-of-school time enrichment
  • Summer camps
  • Intersession programs
  • Community-based learning centers
  • STEM or science clubs

Transform Afterschool Enrichment with STEAM Project-based Learning

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Inspire Innovation and Bring STEAM to Life with Hands-on Project Kits

Every Student Deserves STEAM Greatness

At TinkRworks, we believe every student has the capacity to achieve STEM greatness. Our approach embraces every learner and, through differentiated instruction, ensures that all students have an onramp to develop their STEAM skills. 

Based on the belief that Project-based Learning is a powerful equalizer, TinkRworks is a STEAM learning system that supports academic goals while creating an equitable learning environment for all students.

Kickstart Summer Learning with Fun, Easy-to-Implement STEAM Projects​

Looking for ways to add STEAM to your summer program plans? Whether your summer instructors are new to STEAM or seasoned educators, TinkRworks makes it easy to integrate engaging Project-based Learning into any program. Our adaptable, ready-to-use STEAM projects enhance summer enrichment with hands-on activities that bring learning to life. 

Take STEM to the Next Level with STEAM​

At TinkRworks, we proudly advocate for the research behind the A in STEAM. Studies show how the arts positively impact student achievement and teacher efficacy when integrated into a STEM practice. STEAM not only takes STEM to the next level, it allows students to connect learning in science, technology, engineering, and math with critical design principles and standards. These provide a valuable framework and vocabulary for thinking about solving problems creatively. They remove barriers and replace them with curiosity, inquiry, and innovation.

What Our Partners Are Saying

"From an administrator’s point of view, the biggest success is that teachers enjoy using TinkRworks in their classrooms. They see their students engaged in something rigorous and relevant and that leads to a classroom that is well-managed. Students want to participate. You can’t say that about a lot of programs."

AARON ESPER, Ph.D. | Director of CTE and Special Projects The Career Academy Network of Public Schools

"TinkRworks not only teaches students science and coding but also develops life skills. Students get to practice how to solve problems by talking them through and communicating with their peers. You literally see their confidence grow."

JACLYN FARLEY | K-8 STEM Teacher at St. Isaac Jocques

"Even our special education students benefit from TinkRworks. There’s little that makes us happier than seeing equity and access at work with every student accessing the curriculum—and flying their own drones in the middle school hallway!"

REBECCA LARATTA, Ed.D. | Assistant Superintendent for Curriculum, Instruction, and Student Services at Gower School District 62

Learn More

Fill out a form, send an email, or give us a call to be connected with a TinkRworks Team Member.

We’re here to help answer your questions about our curriculum, implementation, and pricing.